Sunday, 31 January 2010

Started a new game, Pulp City

A few week ago me and my brother Matt stumbled on a interesting game called Pulp City. Its a small skirmish games about Superheroes, Villains and other comic book styles characters.

what appeals to me about this game is with it being a skirmish game, you only need 3 to 8 models a side to play the game, so not a massive commitment. The setting is very different to a lot of other games with it not being Fantasy, Sci-fi or Historical (although its kind of all three).

Also all the rules are free to download, although I haven't played a game yet they look really good, quick and easy to learn.

Anyway here's the link to there to their website 'Pulp City', which has everything you need to play.

I bought the Heroes and villains starter sets, because I couldn't decide between them. Which arrived the other day.


I found this video on you tube, this guy does a much better job of explaining it than I do!


and


Friday, 15 January 2010

Big Gaming week, for me anyway!

I've played 3 games this week, that triple the amount of games I usually play.

First up is two games of Space Hulk against my brother Matt switch between Marines and Genstealers. We are going to try and play through all the missions in a simple campaign. The rules are, we take it in turns to play though a mission till we complete it and the person to complete all the missions first is the winner. Unfortunately we both got wiped out, on the plus side it gives me more time to paint all the minis I need to play Mission 2.

These pic where taken seconds before I was wiped out.



My third game was 40K against John at my local club. 1,500 points, my Orks against his Space Wolves. We ran out of time though and only got to turn 4. It was technically a draw, but I definitely was going to lose. I'm finding Space Wolves a tough nut to crack with my Orks. Against Orks the Wolves have all the advantages of normals Space Marine, but non of the weakness.

The pics are a bit rubbish because they where taken on my phone.




Tuesday, 5 January 2010

New Beastmen Poster


Just seen this poster. There's a couple of things which interest me about this picture. First the new models, Beastigors and Minotaurs which look like they might be plastic.
Gor and Ungor are now in different units (which I like). And there is a big lack of skirmishers, which I really like because I gave up playing Beastmen because it was a bit like a 40K army.

I think I might give them another try!



UPDATE!!


I have just read these rumors on another blog. If these are correct, its likely Beastmen will be my next Warhammer Fantasy army!


Ok, just had a quick 5 minute convo with my mate who's had a 5 minute read thorough the new book.

Herds have split , both ranked up but ungor get the option to skirmish
Unruly has gone
New rule for "herds"- when in combat take a leadership check.
If passed the unit gets hatred, if you roll insane courage you get hatred and frenzy. Didn't seem to be a downside if you failed.

Bestigor capture standards if they simply win a round of combat, get to add it (and any others they capture) to their combat res.

Minotaurs get frenzy if they win a round of combat, for every round they win they get a cumulative extra attack! Minos can only ever pursue or overrun 1d6 (they can now overrun)

Chariots STILL CORE

Centigor, still special not fast cav. No drunken every turn, instead roll a dice at the beginning of the game. Effects range from +2 I, to -1 movement to something else he couldn't remember.

New unit Harpies

New unit. Some kind of jabberwoky thing. Enemy units in 12" take Ld check, for every number they fail by take a wound no armour. seemed to be 5's across the board. If it takes a wound in combat enemy takes a S5 hit. 275 points.

Think he said about a gorgon thing, mainly 6's.

There was a normal giant, then there was a cyclops giant which was basically a giant with only Ld8, but armed with a stone thrower and every (enemy?) wizard within 24" has to pass a leadership check or not be able to cast spells.

Sunday, 3 January 2010

Space Hulk Update

First squad for Space Hulk finished and I'm very happy with them!



I'm not very good at freehand stuff, I think the lightning on the power sword has turned out okay. I copied it from the tutorial in White Dwarf 375 (the Space Hulk one!)





And the one from the earlier post